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threejs_rotating_green_cube_webgl_quickstart.ts
typescriptCreates a basic scene containing a rotating green 3D cube rendered with WebGL.
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threejs_rotating_green_cube_webgl_quickstart.ts
1import * as THREE from 'three';
2
3// 1. Setup the scene
4const scene = new THREE.Scene();
5
6// 2. Setup the camera
7const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
8camera.position.z = 5;
9
10// 3. Setup the renderer
11const renderer = new THREE.WebGLRenderer();
12renderer.setSize( window.innerWidth, window.innerHeight );
13document.body.appendChild( renderer.domElement );
14
15// 4. Add a cube
16const geometry = new THREE.BoxGeometry( 1, 1, 1 );
17const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
18const cube = new THREE.Mesh( geometry, material );
19scene.add( cube );
20
21// 5. Create the animation loop
22function animate(): void {
23 requestAnimationFrame( animate );
24
25 cube.rotation.x += 0.01;
26 cube.rotation.y += 0.01;
27
28 renderer.render( scene, camera );
29}
30
31animate();