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discordjs_slash_command_ping_pong_bot_boilerplate.ts
typescriptA complete boilerplate to initialize a Discord client, listen
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discordjs_slash_command_ping_pong_bot_boilerplate.ts
1import {
2 Client,
3 Events,
4 GatewayIntentBits,
5 REST,
6 Routes,
7 SlashCommandBuilder,
8 ChatInputCommandInteraction
9} from 'discord.js';
10
11// 1. Define your command
12const pingCommand = new SlashCommandBuilder()
13 .setName('ping')
14 .setDescription('Replies with Pong!');
15
16// 2. Setup Client
17const client = new Client({ intents: [GatewayIntentBits.Guilds] });
18const TOKEN = 'YOUR_BOT_TOKEN';
19const CLIENT_ID = 'YOUR_CLIENT_ID';
20
21// 3. Handle Interactions
22client.on(Events.InteractionCreate, async (interaction) => {
23 if (!interaction.isChatInputCommand()) return;
24
25 if (interaction.commandName === 'ping') {
26 await interaction.reply('Pong!');
27 }
28});
29
30// 4. Register Slash Commands (Deployment)
31const rest = new REST({ version: '10' }).setToken(TOKEN);
32
33(async () => {
34 try {
35 console.log('Started refreshing application (/) commands.');
36
37 await rest.put(
38 Routes.applicationCommands(CLIENT_ID),
39 { body: [pingCommand.toJSON()] },
40 );
41
42 console.log('Successfully reloaded application (/) commands.');
43 } catch (error) {
44 console.error(error);
45 }
46})();
47
48// 5. Login
49client.once(Events.ClientReady, (readyClient) => {
50 console.log(`Ready! Logged in as ${readyClient.user.tag}`);
51});
52
53client.login(TOKEN);