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pyobjc_coretext_line_drawing_in_cocoa_graphics_context.py
pythonThis code creates a basic CoreText line from a string and draw
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pyobjc_coretext_line_drawing_in_cocoa_graphics_context.py
1import Cocoa
2import CoreText
3import Quartz
4
5def draw_simple_text(context, text, font_size, x, y):
6 # 1. Create a dictionary of attributes
7 font = CoreText.CTFontCreateWithName("Helvetica", font_size, None)
8 attributes = {
9 CoreText.kCTFontAttributeName: font,
10 CoreText.kCTForegroundColorAttributeName: Cocoa.NSColor.blackColor().CGColor
11 }
12
13 # 2. Create an attributed string
14 attr_string = Cocoa.NSAttributedString.alloc().initWithString_attributes_(
15 text,
16 attributes
17 )
18
19 # 3. Create a CoreText Line
20 line = CoreText.CTLineCreateWithAttributedString(attr_string)
21
22 # 4. Set the text position in the graphics context
23 Quartz.CGContextSetTextPosition(context, x, y)
24
25 # 5. Draw the line into the context
26 CoreText.CTLineDraw(line, context)
27
28# Example Usage (typically called inside a View's drawRect: method)
29if __name__ == "__main__":
30 # Note: In a real app, 'context' is provided by the Cocoa drawing system.
31 print("CoreText framework is successfully imported.")
32 print(f"CoreText Version: {CoreText.CTGetCoreTextVersion()}")