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leego_quickstart_counter_component_with_state_management.ts
typescriptBasic usage of Leego to create a project, define a component, and manage state.
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leego_quickstart_counter_component_with_state_management.ts
1import { Leego, Component, State } from 'leego';
2
3// Define a simple state for the application
4interface AppState extends State {
5 count: number;
6}
7
8// Create a component that utilizes the state
9class CounterComponent extends Component<AppState> {
10 render() {
11 return `
12 <div>
13 <h1>Count: ${this.state.count}</h1>
14 <button id="increment">Increment</button>
15 </div>
16 `;
17 }
18
19 // Define actions to update the state
20 bindEvents() {
21 const button = document.getElementById('increment');
22 if (button) {
23 button.onclick = () => {
24 this.setState({ count: this.state.count + 1 });
25 };
26 }
27 }
28}
29
30// Initialize the Leego application
31const app = new Leego<AppState>({
32 el: '#app',
33 initialState: { count: 0 },
34 components: [CounterComponent]
35});
36
37// Start the application
38app.start();