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dfdao_renderer_dark_forest_game_canvas_initialization.ts
typescriptInitializes the GameRenderer to mount a Dark Forest game canvas to a DOM
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dfdao_renderer_dark_forest_game_canvas_initialization.ts
1import { GameRenderer } from '@dfdao/renderer';
2import { GameScene } from '@dfdao/renderer';
3
4// Assuming you have a reference to a canvas element and game state
5const canvas = document.getElementById('game-canvas') as HTMLCanvasElement;
6const gameManager = {}; // This would be your Dark Forest GameManager instance
7
8async function startRenderer() {
9 // 1. Initialize the GameRenderer with the canvas element
10 const renderer = await GameRenderer.create(canvas, gameManager as any);
11
12 // 2. Add a scene to the renderer (e.g., the main game scene)
13 // The GameScene typically handles the WebGL layers and camera
14 const scene = new GameScene(renderer);
15 renderer.addScene(scene);
16
17 // 3. Start the continuous render loop
18 renderer.loop();
19
20 console.log('Renderer initialized and looping.');
21}
22
23startRenderer().catch(console.error);